v0.22.4 chaangelog
20 days, 20 updates
merry new year, happy christmas :)
more true ending stuff - play credits - future todo: make better? wait until v3.33.3.rs-ValveCantCountHere or something lol
code changes/optimization (code looks good to me, so far)
implement advancements shell code thing (implemented basic framework. todo: work on framework a bit more so it actually is editable) (shell)
add bad bad ending: ohio takes over world (shell)
Fixed a bug in HavePreReleaseWarningShow() so it doesn’t skip it instantly (i forgor to add a wait until no logner press lol)
Rewrite: remove second load screen by reducing unnecessary effects - update jan 10: i completely removed this screen lol
fix the advancements button not fading in (i botched the call lol)
on the subject of fading in, make all fade in (including advancements) fade in slowly, and force tofront so logo doesn’t go front
set all credits bg to use new plane design
compress music file in credits - ~2.93 MB to 588 KB or 603.06 KB. this engine kinda sucks
extreme file size optimization? modified internal “Thing framework engine thing”
add a proper trigger for bad ending
INTERNAL: reduce amount of advancements because im lazy to implement every single one of them
implement my original ideas so pay and no pay has differ endings (next todo: add visuals to that lol) (preshell)
iNvEnToRy sO yOu CaN sPeEcH 1)0!!111* (planned, not implemented)
add menu background “animation” or panorama thingy
partial support for MOTDs (currently not random) (preshell)
add some sort of a/b testing group (togglable in settings)
secret ending about eating 20 million [confidential] and getting radiation poisoning (next todo: add ending, main function done)
lots of misc and backend changes, like removing unused varables
20 days, 2 removals
*removed the FPS Counter - useless
*removed the open-proof glass and use a generic quit button just like everything else
flying spirit airlines
a game about taking down an airline.
Status | In development |
Author | WilliamAnimate |
Tags | Multiple Endings, Psychological Horror, Short, story-poor |
Languages | English |
More posts
- ggsOct 08, 2023
- Flying Spirit Airlines Status Update 9/16/2023Sep 16, 2023
- v0.26, featuring a tutorial system!May 05, 2023
- v0.25Feb 09, 2023
- v0.24.1Jan 28, 2023
- v0.20.0/Beta 2 releaseDec 21, 2022
- v0.16.1.1 (hotfix)Dec 17, 2022
- v0.16.1 release prealpha changesDec 17, 2022
- a teaser for whats to comeDec 16, 2022
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